How do you design a Distributed API Rate Limiter and what algorithms are commonly employed?
Quick Revision Summary
Rate limiters protect servers using algorithms like Token Bucket, Leaky Bucket, or Sliding Window, implemented centrally via Redis atomic Lua scripts.
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Model Answer & Deep-Dive Explanation
A Rate Limiter protects backend services from Denial of Service (DoS) attacks, brute-force requests, and resource starvation by limiting client requests over defined time intervals.
Standard Algorithms:
- Token Bucket: A bucket holds up to $N$ tokens, refilled at a constant rate $r$ tokens/second. Each request consumes 1 token. Allows burst traffic while enforcing average rate. (Used by Amazon API Gateway and Stripe).
- Leaky Bucket: Requests enter a FIFO queue and leak out at a constant smooth processing rate. Excess requests drop when queue overflows.
- Sliding Window Counter: Computes requests in current window plus weighted percentage from previous window. Eliminates burst spikes at window boundary boundaries with minimal memory overhead.
Distributed Architecture: In multi-server microservices, rate limits are tracked in a centralized fast in-memory store like Redis using atomic operations (e.g. Redis Lua scripts or Redis sorted sets) to prevent race conditions.
Interviewer Evaluation Points & Scoring Rubric
- 1 1. Differentiates Token Bucket vs Leaky Bucket. 2. Identifies boundary edge issues with Fixed Windows. 3. Proposes Redis atomic scripts for distributed synchronization.
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